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Berghotel Heist

Released on Steam in March 2026. It’s a 2-player coop horror game developed in Unreal Engine.

I developed this game with my friends David Zulic and Manuel Eisl using David’s studio name “Bindus Games”.

It was a true indie release. We did all marketing and PR work ourselves and joined several indie areas with the help of the amazing creAT club.

Here is an overview about the tools we used (slide from a talk I did at the Vienna Unreal Meet-Up):

img-bhh-techstack

I worked on so many different aspects of the game that it’s impossible to list them. However, some new learnings I had during this project were:

  • How to use Animation Retargeting in Unreal
  • How to use Modelling Editor Mode to quickly create and modify meshes
  • How to setup + unlock Steam Achievements via OnlineSubsystems (OSSv1)


This post is licensed under CC BY 4.0 by the author.